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Superhot hotswitch into core
Superhot hotswitch into core





  • 11BREAK: drop into a lab room – enemies shoot from outside and come in through a door on the left – good fun.
  • You have a long run to get to the first weapon, dodging buckshot, but one tactic is to move right into the ante room by an entry point and let them come to you.
  • 10DESPER: starts in toilet – emerges into a bar with pool tables.
  • Then when the door opens it’s easy to punch each attacker in turn.
  • 09FIGHTC: cage fight – quite tricky to work out who to punch first but I like to kill the guy in front, turn and move left or right and then punch them in turn.
  • 07SHOTS: starts facing the barman but enemies come in from the right and left.
  • 06JUMP (Get over it): jump the car, move forward & left, punch the first guy and grab his gun – nice fun level.
  • 05SUBWAY (What about No): fairly easy level in a subway station.
  • Finish off the enemies one by one by aim to get to one of their guns for extra shots
  • 04DROP (You missed, throw your gun): just throw the gun at the guy in front, grab hit and then drop down from the lorry into the room.
  • 03CORRID: dodge the bullets until you can pick up the gun and kill the guys.
  • superhot hotswitch into core

    02ALLEY (Grab the Gun): another easy level – just grab the gun and kill the guys to the right.01KICK (Time moves only when you move): an easy starter level with 2 enemies to kill.Levels: all of the story levels so you can go back and replay your favourites.In this article they describe the levels but I’ll list them myself below as I complete them, just in case the XBox/Switch games are different and to give my own views of them: The story mode gives you 26 playable levels (there are a few that just contribute to the story) and once you have completed them the game unlocks 3 new “folders” with more levels. Later in the game you can also HotSwitch into the body of one of your assailants, which adds another dimension as you try to decide which assailant is best to morph to, to give you an advantage over the others. Oh, and did I say? It uses the gyro controls so you can move around to change what you see on the screen and to aim. The skill comes in being able to judge which baddie is really your most immediate threat, fire your weapons or move to shelter, while dodging incoming bullets and looking around you to check for new threats.

    superhot hotswitch into core

    So stand still and the world around you moves at a snail’s pace – bullets inch their way towards you and shards of glass fall serenely … but pick up a weapon, shoot or or move in any direction and suddenly time restarts and it all gets very scary indeed. But the most brilliant aspect of the game is hinted at by its strapline: “Time moves when you move”.

    superhot hotswitch into core superhot hotswitch into core

    You can also use your fists if you can get close enough and each level ends when either you are killed (1 bullet or 1 punch is enough) or you kill all the baddies – so far all normal FPS stuff. In each level you are dropped into a whitewashed landscape where red objects are enemies that must be killed and black objects are weapons to shoot or throw. It also combines a disorienting back story which suggests you are hacking into the game itself and a shadowy admin is exerting mind control over you, and while this is odd it doesn’t detract from the fun in the game itself. SuperHot is the unlikely hybrid of a “strategy game” with a “first-person shoot-em-up” (FPS), which works amazingly well. There are many different types of computer game and I’ve played most over the years but the games that intrigue me most are the ones that bend the rules and play with the standard genres.







    Superhot hotswitch into core